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Article metadata
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Introduction
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Basic functions of the package
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Basic level
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Affine transformations
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Reflection
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Rotation
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Similarity
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Translation
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Shear and Homothety
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Points of the triangle
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Building a triangle and its middle points
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Orthogonal vectors and auxiliary points
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Lines creation and intersection
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Intermediate level
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Tessellations
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Setting an initial hexagon
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Contiguous hexagons
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Creating tessellations
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Working on the real world
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Advanced level
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Recursive programming
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Generation of curves
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Conclusions
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Conflict of Interest
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Acknowledgements
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References